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  2. Softbox - Wikipedia

    en.wikipedia.org/wiki/Softbox

    All the various soft light types create even and diffused light [1] by transmitting light through some scattering material, or by reflecting light off a second surface to diffuse the light. The best known form of reflective source is the umbrella light, where the light from the bulb is "bounced" off the inside of a metalized umbrella to create ...

  3. Diffuse reflection - Wikipedia

    en.wikipedia.org/wiki/Diffuse_reflection

    Diffuse reflection is the reflection of light or other waves or particles from a surface such that a ray incident on the surface is scattered at many angles rather than at just one angle as in the case of specular reflection.

  4. Diffuser (optics) - Wikipedia

    en.wikipedia.org/wiki/Diffuser_(optics)

    In optics, a diffuser (also called a light diffuser or optical diffuser) is any material that diffuses or scatters light in some manner to transmit soft light.Diffused light can be easily obtained by reflecting light from a white surface, while more compact diffusers may use translucent material, including ground glass, teflon, opal glass, and greyed glass.

  5. Hard and soft light - Wikipedia

    en.wikipedia.org/wiki/Hard_and_soft_light

    Soft light is light that tends to "wrap" around objects, projecting diffused shadows with soft edges, whereas hard light is more focused and produces harsher shadows. The hardness or softness of light depends mostly on three features of the source: the size of its surface, its distance from the object, and the thickness of its diffusion material.

  6. Fill light - Wikipedia

    en.wikipedia.org/wiki/Fill_light

    A common artificial lighting strategy that creates an overall appearance similar to natural fill places the fill light on the lens axis so that it will appear to cast few if any shadows from the point of view of the camera, which allows the key light that overlaps it to create the illusion of 3D in a 2D photo with the same single-source ...

  7. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    To the right is an image showing a simple example of a path of rays recursively generated from the camera (or eye) to the light source using the above algorithm. A diffuse surface reflects light in all directions. First, a ray is created at an eyepoint and traced through a pixel and into the scene, where it hits a diffuse surface.

  8. Three-point lighting - Wikipedia

    en.wikipedia.org/wiki/Three-point_lighting

    Three-point lighting is a standard method used in visual media such as theatre, video, film, still photography, computer-generated imagery and 3D computer graphics. [1] By using three separate positions, the photographer can illuminate the shot's subject (such as a person) however desired, while also controlling (or eliminating) the shading and ...

  9. Science of photography - Wikipedia

    en.wikipedia.org/wiki/Science_of_photography

    Light enters a dark box through a small hole and creates an inverted image on the wall opposite the hole. [2] The fundamental technology of most photography, whether digital or analog, is the camera obscura effect and its ability to transform of a three dimensional scene into a two dimensional image.