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  2. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  3. MonoDevelop - Wikipedia

    en.wikipedia.org/wiki/MonoDevelop

    MonoDevelop has included a C# compiler (an alternative to MSBuild and CSC) since its earliest versions. It currently includes a compiler that supports C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0, and C# 6.0. [13] A customized version of MonoDevelop formerly shipped with Windows and Mac versions of Unity, the game engine by Unity Technologies.

  4. List of .NET libraries and frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_.NET_libraries_and...

    This is a cross-platform open source numerical analysis and data processing library. It consists of algorithm collections written in different programming languages (C++, C#, FreePascal, Delphi, VBA) and has dual licensing – commercial and GPL.

  5. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    This is a feature of C# 9.0. Similar to in scripting languages, top-level statements removes the ceremony of having to declare the Program class with a Main method. Instead, statements can be written directly in one specific file, and that file will be the entry point of the program.

  6. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Notes and references 4A Engine: C++: ... BASIC: 2016 C#, C++, AGK BASIC Yes ... Bolt was acquired by Unity Technologies in May 2020, henceforth introducing Visual ...

  8. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Unity's layout has tables each with columns of components. In this system an entity type is based on the components it holds. For every entity type there is a table (called an archetype) holding columns of components that match the components used in the entity. To access a particular entity one must find the correct archetype (table) and index ...

  9. Comparison of C Sharp and Visual Basic .NET - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_C_Sharp_and...

    C# and VB.NET are very different languages in syntax and history. As the name suggests, the C# syntax is based on the core C programming language originally developed by Dennis Ritchie at Bell Labs (AT&T) in the 1970s. [1] Java and C++ are two other programming languages whose syntax is also based on the C syntax, [2] so they share a common ...