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Patrick D. Berry (born 1970) is an American puzzle creator and editor who constructs crossword puzzles and variety puzzles. He had 227 crosswords published in The New York Times from 1999 to 2018. His how-to guide for crossword construction was first published as a For Dummies book in 2004.
The puzzle proved popular, and Sulzberger himself authored a Times puzzle before the year was out. [11] In 1950, the crossword became a daily feature. That first daily puzzle was published without an author line, and as of 2001 the identity of the author of the first weekday Times crossword remained unknown. [13]
Adult puzzle books (wordsearch, crossword, sudoku, brain training) on offer in a store. A puzzle book is a type of activity book which contains a collection of puzzles for the reader to complete. Puzzle books may contain puzzles all of simply one type like (e.g. crosswords, sudoku, or wordsearch) or a mixture of different puzzle types. Puzzle ...
Parker has written or edited over 50 books, a series of puzzle books for the For Dummies brand, 25 digital games, the annual USA Today Crossword Calendar, and the syndicated Family Time Crossword. In 2014, Parker co-wrote The Book of Revelation Made Clear with the co-creator of the Left Behind series, Tim LaHaye.
Margaret Petherbridge Farrar (March 23, 1897 – June 11, 1984) was an American journalist and the first crossword puzzle editor for The New York Times (1942–1968). Creator of many of the rules of modern crossword design, she compiled and edited a long-running series of crossword puzzle books – including the first book of any kind that Simon & Schuster published (1924). [1]
Frank Longo is an American puzzle creator and author of more than 90 books, [1] which have sold more than 2 million copies. [2]Longo is known for creating unusual crosswords, such as one on a 50x50 grid, [3] [4] the Jumbo Puzzles compilation of 29x29 puzzles [5] and is the creator and author of The New York Times Spelling Bee anagram puzzle.
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In 1993, he sold his first game, Crossword the Game, to Parker Brothers. Shortly after, in 1994, he started developing games full-time. Shortly after, in 1994, he started developing games full-time. [ 1 ] [ 7 ] Two years later, he partnered with Tribune Content Agency (TCA), the owners of Jumble , to develop new versions of Jumble including ...