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  2. Bloom (mod) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(mod)

    Bloom is a modification for the video game Doom II, originally developed by id Software. The mod, created by the Spanish indie studio Bloom Team, was released via Mod DB on October 31, 2021. Bloom combines elements from Doom II and Monolith Productions' Blood, merging enemies, weapons, and environments from both games into a crossover experience.

  3. Doom Eternal - Wikipedia

    en.wikipedia.org/wiki/Doom_Eternal

    Doom Eternal is a 2020 first-person shooter game developed by id Software and published by Bethesda Softworks.The sequel to Doom (2016), and the seventh game in the Doom series, it was released for PlayStation 4, Stadia, Windows, and Xbox One on March 20, 2020, with a port for Nintendo Switch released on December 8, 2020, and versions for PlayStation 5 and Xbox Series X/S released on June 29 ...

  4. id Tech - Wikipedia

    en.wikipedia.org/wiki/Id_Tech

    At QuakeCon 2018, id Software announced the release of a new game in the Doom franchise called Doom Eternal. [11] Powered by the id Tech 7 engine, Doom Eternal was released on March 20, 2020. The new engine is capable of delivering an increase in geometric detail without drops in frame-rate vs. id Tech 6. [ 12 ]

  5. id Tech 7 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_7

    id Tech 7 is a multiplatform proprietary game engine developed by id Software.As part of the id Tech series of game engines, it is the successor to id Tech 6.The software was first demonstrated at QuakeCon 2018 as part of the id Software announcement of Doom Eternal.

  6. Ultrakill - Wikipedia

    en.wikipedia.org/wiki/Ultrakill

    Christopher Livingston of PC Gamer described Ultrakill as faster and "even more metal than Doom Eternal" and commended the game for its verticality. [7] It was also described as "[moving] like turbo Doom Eternal", in another PC Gamer article by Dominic Tarason, who noted that it "looks like a PSX game". [3]

  7. Doom (2016 video game) - Wikipedia

    en.wikipedia.org/wiki/Doom_(2016_video_game)

    A sequel to Doom, Doom Eternal, was released on March 20, 2020. [204] The development of Doom influenced Doom Eternal ' s in several ways. Post-release analysis by id and the Doom playerbase showed a reliance on the Super Shotgun to the exclusion of all other weapons by a large segment of the game's players.

  8. BFG (weapon) - Wikipedia

    en.wikipedia.org/wiki/BFG_(weapon)

    The BFG ("Big Fucking Gun") [1] is a fictional weapon found in many video games, mostly in id Software-developed series' such as Doom and Quake.. The abbreviation BFG stands for "Big Fucking Gun" as described in Tom Hall's original Doom design document and in the user manual of Doom II: Hell on Earth.

  9. Development of Doom - Wikipedia

    en.wikipedia.org/wiki/Development_of_Doom

    Doom, a first-person shooter game by id Software, was released in December 1993 and is considered one of the most significant and influential video games in history. [1] [2] [3] Development began in November 1992, with programmers John Carmack and John Romero, artists Adrian Carmack and Kevin Cloud, and designer Tom Hall.