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  2. Virtual camera system - Wikipedia

    en.wikipedia.org/wiki/Virtual_camera_system

    In 3D video games, a virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world.Camera systems are used in video games where their purpose is to show the action at the best possible angle; more generally, they are used in 3D virtual worlds when a third-person view is required.

  3. Third-person (video games) - Wikipedia

    en.wikipedia.org/wiki/Third-person_(video_games)

    There are primarily three types of camera systems in games that use a third-person view: the "tracking camera systems" in which the camera simply follows the player's character; the "fixed camera systems" in which the camera positions are set during the game creation; and the "interactive camera systems" that are under the player's control.

  4. Over-the-shoulder shot - Wikipedia

    en.wikipedia.org/wiki/Over-the-shoulder_shot

    The over-the-shoulder camera angle is also simulated in third-person shooter video gaming. [21] Within this category of 3D gaming the player’s avatar is visible on screen, as opposed to a first-person shooter game that centres the weapon in the frame and adopts a Point-of-view immersive angle. [22]

  5. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    The key in this method is that the virtual coordinates are floating point numbers rather than integers. A virtual-x and y value can be (3.5, 3.5) which means the center of the third tile. In the diagram on the left, this falls in the 3rd tile on the y in detail. When the virtual-x and y must add up to 4, the world x will also be 4.

  6. Third person - Wikipedia

    en.wikipedia.org/wiki/Third_person

    Third-person view, a point of view in video games where the camera is positioned above the player character or characters; Third-person (video games), a graphical perspective used in video games Third-person shooter, a genre of 3D shooters with a third-person point of view; The Third Person, a graphic novel by Emma Grove; Third Person (band), a ...

  7. “What’s A Misconception About Your Profession That You’d Like ...

    www.aol.com/lifestyle/50-professionals-share...

    Image credits: Mercedes R. Lackey #6. Restaurant Manager. That we will spit in or tamper with your food if you upset us. Some people are absolutely paranoid to ask for special requests or to send ...

  8. Point-of-view shot - Wikipedia

    en.wikipedia.org/wiki/Point-of-view_shot

    A POV shot need not be the strict point-of-view of an actual single character in a film. Sometimes the point-of-view shot is taken over the shoulder of the character (third person), who remains visible on the screen. Sometimes a POV shot is "shared" ("dual" or "triple"), i.e. it represents the joint POV of two (or more) characters.

  9. Angle of view (photography) - Wikipedia

    en.wikipedia.org/wiki/Angle_of_view_(photography)

    The camera under test senses a real image of the virtual image of the target, and the sensed image is displayed on a monitor. [9] Monitor display of sensed image from the camera under test. The sensed image, which includes the target, is displayed on a monitor, where it can be measured.